Every edit is done in DaVinci Resolve. Not because the tool is the skill, but because a video that has to hold someone for fifteen minutes needs edit, grade, audio and titles to agree with each other, and Resolve keeps all four in the same project.
01
Opening first, then the arc
Cut & Edit page
The first minute gets built first and the rest is cut towards the payoff. Retakes and filler come out, sections get reordered when the point lands better earlier, and anything that does not move the video forward goes, even the good tangent. A long edit gives you more places to lose someone, so each one gets checked.
02
One look for every source
Color page
Face camera, screen recording and gameplay rarely match. The node tree balances each source first, then one grade goes across the whole video, and the same grade carries into the next upload so the channel looks like one thing.
03
A voice you can listen to for twenty minutes
Fairlight page
Half of retention is audio. Room noise and echo come down, the voice is levelled to YouTube loudness so you never arrive quieter than the video before, music ducks under speech, and sound effects mark a cut instead of covering it.
04
Text that explains
Fusion page & code
Callouts, chapter cards, charts and maps are built for the video, in Fusion or rendered from code, instead of dropped in as presets, so they point at what you are talking about rather than sit on top of it. Few words, high contrast, gone before they are read twice.